Game Jam?
A game jams task you with building a video game in a short amount of time, providing valuable experience. Jams can be online, in person, formally organized, or self imposed for fun! While typically 24-48 hours long, they can be a week or even a month long.
Here are some of mine
Designed to be a fast paced, multiplayer competive game, Blaze Dash is my first ever solo jam project (code/art), joined by FailPositive for music. My focus was to create a small game, that I could complete and fully polish within the 48 hour jam period.
A twist on a traditional virtual pet game, a fledgling hero emerges from a crystal. Push your luck in the fields to make your hero happy; Leave too early and your hero will be upset, stay to long and he may not make it alive. Return to town to gamble and feast!
Obese from the grand goblin feast, you'll have to roll around at great speeds to destroy the insects stealing your food. Fight your way through a randomly generated dungeon layout every play through to take back what is rightfully yours!
#devtober tasked developers with creating a game in 31 days, and selling it for a dollar. Brew Breaker is the pre-cursor of Brew Breaker Agnes